Tags
B/X, BECMI, BX, Classic Fantasy, Old-School, OSR, Player Characters

Available now on DriveThruRPG, the third in a series of modular supplements presenting re-imagined Character Classes, variant rules, and setting information for Classic-style fantasy adventure games.
Includes everything you need to play a Gnomish Tinkerer character:
- A new 14 Level Class, presented in a concise tabular format that fits on the back of a character sheet.
- A large-scale map of the Ultimate West of Panzoasia, and a single-page overview of this accessible, yet surprising, campaign setting – where Orcs are colonizing industrialists, the Monsters are invasive species, and adventurers reclaim stolen lands and treasures.
- Easy-to-reference modified rules for the Classic B/X and BECMI systems, including a rethought “five-point” Alignment model, and a simple system for advancing PCs by hours played.
- A page of facts about the Gnomes of Panzoasia – as (in)famous for their bizarre hats as their strange contraptions.
- A table of popular names for Panzoasian Gnomes, and a flavorful list of suggested starting equipment.
- 58 Gnomish Contraptions, in an easy-to-reference concise tabular format.
- Setting-integrated Destinies for 9th and 14th Level Gnomish Tinkerer PCs. Characters can accept the fate decided for them by the Starry Archons – or resist it in the cause of Free Will!
- Class variants, including Dwarven Tinkerers, and Elven Toy Makers.
- Descriptions of the wondrous minerals known to the Gnomes, including the poison-neutralizing Toad Stone, and fire-producing Terrabolam stones.
- Wondrous flora known to the Gnomes – such as the beloved Glistenwood, whose lumber glitters in the light,
- Cross-compatible creature stats for the Serpentine Dragon, and the fabled Saganic Gnomes – elemental people of Earth who who inhabit Buried Cities deep underground.
- Bullet-pointed facts about the lands of Ultimate West, and the adjacent realms.
Also available:
Wow. You are on a roll! How many supplements do you have mapped out for the best future?
Thank you. The next supplement released will be “Adventurers of Panzoasia 4: Halfling Rover”. After that, there will probably be a break before I will be able to release the “Cleric”, “Fighter”, “Magic User”, and “Thief” supplements. The idea is that each Class’ supplement contains a swath of information that would be common knowledge to members of that Class. The “Map of the Ultimate West”, “Panzoasia at a Glance”, and “Changed Rules and Altered Assumptions” pages will be repeated in every Class-themed supplement, so that a Player really only has to purchase the supplement relevant to their own PC. As a setting, Panzoasia is meant to be modular and easily hackable. I want people to incorporate ideas from it into their own campaign worlds, as well as use the a setting “as is”.